bookmark_borderWhat Makes A Good Car Game

What makes a good car game

by

Jason minousi

Chances are, if you re in any way a gamer, you can list off your top five favourite games by heart. And chances are, one of those games will either be a racing or car game. There s something automobiles, whether it s a classic black Citroen used by mobsters, a German Panzer tank eating up treads in the African desert, or a futuristic version of the Batmobile, that just rings a chord. What is it about driving that has established such a solid and unremitting fan base with gamers?

1.Variety Is The Spice Of Life

This is a given, but video games allow us to vicariously experience what it would be like to take the wheel in vehicles we ll never get to drive in real life. The best driving games I ve ever played were ones that tried to recreate the feel of classic automobiles or invent an entirely new experience. I still recall Lucas Art s Episode I: Racer as one of the most unique racing games I d ever played by giving me the ability to pilot one of the infamous pod-racers on alien worlds. Racing games have this open-ended capacity to evoke the imagination, and I think successful ones utilize this opportunity to design vehicles we ve never seen before.

2.Tough Opponents

[youtube]http://www.youtube.com/watch?v=9C62Hco9TeE[/youtube]

There are plenty of racing games that fall short of expectations because they failed to include gameplay that offered balanced opponents. If an opponent is too easy, there s no stakes and the game becomes dull. If the opponents are too hard, you risk frustrating your players. The best racing games tend to factor this in by having matched opponents, or by including opportunities (in the form of power-ups or penalties) to give an advantage to the player.

Online racing games are the most fun because you are actually competing against human players instead of computerized or automated bots.

3.Speaking Of Powerups

Most car games nowadays have picked up on this hook whether it s Need For Speed or Mario Kart, including different and varied bonuses, that when activated alter the gameplay, have become core elements. These can range from everything to heat-seeking turtle shells to stun your opponents to bursts of speed rewarded for achieving certain milestones .

4.Crank That Playlist

Just as driving a real car demands music, so too does a virtual car ride. Car chases and fast music are forever on their honeymoon, and though it may seem like a secondary element to a game, the soundtrack invariably sets the pace for any racing simulator.

I particularly enjoy racing games that take some creative liberty with their inclusion of music for instance, giving the player access to a selection of fictional radio stations with different styles.

5.Location, Location, Location

Yes, you enjoy the clipped time-sensitive win-by-a-nose stress of racing against other desperate speed-hounds, but a substantial part of any car game is the course. If you were zipping around a flat Indy-500 concrete loop, you d get bored which is why the hallmark of any good racing game has as much to do with setting as it does with vehicles and speed.

Whether it s blazing deserts, freezing tundra, or a heavily populated metropolis, the environment of these games is just as crucial to snaring our attention and dragging us into the action. If it s a setting we recognize the streets of L.A. or Paris or one that s completely foreign to us a gigantic alien forest we react to it the same way. And the best games account for this by utilizing the environment as an antagonist, each with its own technique for stopping you in your tracks (from lava flows to hidden traps to constantly shifting courses).

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What makes a good car game

bookmark_borderE Cigarettes Vs Tobacco Dependence Study

August, 2015 byadmin

Electronic cigarettes (often referred to as “e-cigs”) have become increasingly popular over the past few years, but relatively few electronic cigarette scientific studies have been conducted to determine whether or not e-cigarettes are likely to produce a lower level of physical dependency than traditional cigarettes. A recent study spearheaded by Dr. Jonathan Foulds, Professor of Public Health Sciences at Penn State College of Medicine, has aimed to remedy this lack of publicly available scientific research by way of conducting an online survey of over 3,600 current and former smokers who now use e-cigarettes as an alternative nicotine delivery system. The study found that most current e-cigarette users actually feel “less addicted” to e-cigarettes than they did when using traditional tobacco cigarettes.

The survey indicated that although e-cigarette users may not have changed their overall amount of nicotine intake (24 tobacco cigarettes per day versus 24 e-cigarettes per day), they did experience a noticeable decrease in the amount of withdrawal symptoms that normally accompany smoking cessation, such as irritability and physical urges. Below are some other interesting data points that were mined from the study:

* E-cigarette users did not feel the need to vape right after they wake up in the morning, a sharp contrast to the typical early morning cigarette urge that most traditional tobacco users experience.

* Most e-cig users could now make it through an entire night without waking up in the middle of the night to satisfy a nicotine craving.

* Roughly two-thirds of the survey participants reported a major reduction in nicotine cravings once they switched to e-cigarettes.

* Only 25% of participants reported feeling any kind of anxiety, irritability or nervousness when they were not able to use their e-cigarette. This is a sharp contrast to the over 90% of traditional tobacco cigarette smokers who experienced these types of symptoms.

Although there has been quite a bit of speculation as to what exactly accounts for the difference in physical dependency symptoms between e-cigarettes and tobacco cigarettes, one of the most commonly accepted explanations is that e-cigarettes on average deliver less nicotine than traditional cigarettes. This is thought to help keep nicotine levels in users’ blood lower than what is typically experienced with tobacco cigarettes. The accessibility of e-cigarettes is also thought to be a factor; there is a certain amount of “craving buildup” that can happen when a person is not allowed to smoke in public facilities, which can sometimes lead to nicotine binges when they finally do get an opportunity to step outside and have a smoke. Since vaping is typically allowed in public places, users are better able to keep their nicotine cravings at bay.

Breathe Intelligent Cigarette provides the public with educational information regarding the Electronic Cigarette Industry. Please visit breatheic.com to learn more and to purchase electronic cigarette, vaping, and e-hookah products including wholesale distribution.